Karina Agali Kolb

Harvard Graduate School of Education, Cambridge, MA

Masters in Education; Technology, Innovation and Education

Expected Graduation: May 2016 

University of Florida, Gainesville, FL
Bachelor of Arts; English, Film and Media
Summa Cum Laude, GPA: 3.90
Honors Thesis: Dialogues with Children About Film

Graduated May 2015 

Kolb Resume.pdf
Adobe Acrobat Document 77.3 KB

Computers: Macintosh user, MS Office suit, Final Cut Pro, Adobe Photoshop,

Illustrator, and Premiere Pro

Languages: Spanish (Basic)

Experience: Videographer, marketing, teaching and working with children, secretarial duties 


FableVision Studios, Marketing Intern

Write for and maintain social media profiles

Conduct internet research on various topics ranging from mobile applications to new children's television shows

Draft, proofread, and copyedit various marketing collateral

Write short reports about research and communicate research results to marketing team

The Art of Summer, Councilor

Assisted a group of 20 kids in various art endeavors, including glass blowing and fusing

Professional Advising and Teaching Hub, Videographer

UF College of Journalism and Communications
Filmed and edited short advising videos for the PATH Website and Distance Education program

Created and managed Youtube Channel

We The People Theatre Arts Initiative, Independent Contractor/Instructor

Local organization that uses theater arts to foster character development and growth in youth

Filmed, edited and produced promotional video for use in online Kickstarter Campaign
Taught a filmmaking workshop to 13 teens, exploring themes of Shakespeare’s Macbeth

Hippodrome State Theatre, Summer Spectacular Instructor

Directed a cast of 30 kids in a half-length play
Taught a Filmmaking class to groups of campers, in which they created a short film

University of Florida Digital Library Center, Student Assistant

Scanned and digitally enhanced archived documents and newspapers for digital archive

Innovation through Institutional Integration (I-cubed), Intern

Project to foster integration of all student-based research and training programs in STEM

Created videos for institute’s website 


Formative Evaluation of “What’s the Weather”                                                                       Spring 2016


  • Team Project for T523, Formative Evaluation for Educational Product Development
  • Work with TERC and local Cambridge schools to evaluate educational, inclusive eBook for 3-5 graders
  • Report on evaluation for TERC to share with with current and future funders, potential users, and at relevant conferences/presentations (such as ATIA, NSTA, and Closing the Gap)

Mobile Learning for Adult ESL Learners                                                                                       Spring 2016


  • Team Project for T545, Motivation and Learning: Technologies that Invite and Immerse
  • Work with the EDC and an ESL school in Framingham, MA to research, design, and evaluate learning modules for ESL adults
  • Research principles of how ESL adults learn, what motivates them, and what models of technology integration already exist
  • Develop branding for concepts and products, including creating and managing social media platforms and website

View online at: http://tinyurl.com/ESLmobile


Murder Most Foul: Interactive Game                                                                                           Spring 2016


  •  Independent Project for T-543: Applying Cognitive Science to Learning and Teaching
  • Applies Teaching for Understanding Principles & Conceptual Change
  • Designed to help teach Hamlet to 11th & 12th grade students
  • Wireframes and storyboard of interactive game, includes Teacher’s guide for use in classroom

View Video Wireframe online at: https://youtu.be/cmx2TeGenEY


Boston Women’s Heritage Trail Augmented Reality App                                                           Fall 2015


  • Team project for T561: Transforming Education through Emerging Technologies
  • Design, build, and test an augmented reality app for the Boston Women’s Heritage Trail
  • Utilizing digital storytelling, creates digital world for further exploration and space for discovery
  • Incorporates Boston Public Schools Curriculum
  • Meant to engage students and the public alike


Fern: Field Guide and Nature Journal App for Kids                                                                       Fall 2015


  • Independent project as a part of T550: Designing for Learning by Creating
  • Wireframe of an app that lets kids digitally collect, identify, and share specimens that they find in their neighborhoods
  • Reflective Nature Journal aspect that prompts kids to observe their surroundings
  • Digital experience meant to scaffold kids’ time outdoors, bridging their natural habitat with a media-centric app

#FableTours                                                                                                                                           Fall 2015


  • Independent project as a part of marketing internship at FableVision Studios
  • Create entire project plan, including concept, production schedule, and surrounding marketing campaign
  • Instagram video series featuring a behind-the-scenes look at the studio
  • Captures a day in the life of a FableVisionary within the confines of Instagram’s 15-second video limit
  •   Provides a sense of the studio, the atmosphere, and the people that make FableVision so successful


Sigma Tau Delta English Honor Society

University of Florida Dean’s List (4 years)